// **************************************************************** // * * // * TTTTT RRRR I SSSSS CCCC U U I TTTTT * // * T R R I S C U U I T * // * T RRR I SSSSS C U U I T * // * T R R I S C U U I T * // * T R R I SSSSS CCCC UUUU I T * // * * // **************************************************************** NAME: Holodeck Off COG USED: force_jump.cog HOW IT WORKS: Covers all the walls of the level in dflt.mat, which looks like the holodeck in Star Trek The Next Generation when its not operating.