// **************************************************************** // * * // * TTTTT RRRR I SSSSS CCCC U U I TTTTT * // * T R R I S C U U I T * // * T RRR I SSSSS C U U I T * // * T R R I S C U U I T * // * T R R I SSSSS CCCC UUUU I T * // * * // **************************************************************** NAME: AIRSTRIKE COG USED: force_pull.cog HOW IT WORKS: This cog will create a plane that follows a course you design. Using pull 1st time: creates the starting point. 2nd time: Point2. 3rd time: Point3. 4th time: Point4. The planes path will follow the points, when it reaches 4 it will fly straight back to 1. All you need to do Is make sure no walls exist between any of the points. Using it a 5th time, Creates the Plane and starts it following its path. The plane will shoot anyone it sees, including the user. Using Pull a 6th time stops the cog, and resets it to use again. Confused.. maybe you should just try it. Since the Plane is so damn huge it looks best in levels with alot of open sky. CREDITS: EAH_WACKO, thanks for testing with me.